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Variant Launch and WebXR news, tutorials & tips

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tutorial

Intro to WebXR: Add a New Dimension to Your Web Skills

A brief introduction to WebXR for web developers

news

You can now use Safari Web Inspector with Variant Launch

I'm pleased to announce that all Variant Launch developers can now inspect the iOS Webview of their projects using Safari's Web Inspector, and get access to the full suite of debugging tools.

Ben Ferns

Founder

tutorials

How to add Variant Launch to your Playcanvas WebAR project

Follow this guide to the Launch SDK to enable WebXR on iOS across iPhones and iPads

tech

The state of WebXR on iOS, and beyond

The past, present and future of cross-platform browser-based WebAR on iOS.

Ben Ferns

Founder

tutorials

Introducing our new simplified WebAR SDK initialization

Now you can add Launch's WebXR support to your site with a single script tag. Here's how to update your projects

tutorials

Get started quickly with our new WebXR sample projects

We've created WebAR sample projects for Three.js, PlayCanvas, Babylon.js, and A-Frame to help you get started quickly.

tutorials

Using Cloudflare Tunnel for local development with Variant Launch

Variant Launch uses the Launch Viewer App Clip to enable WebXR on iOS. By using Cloudflare tunnels, you can preview your local code easily on a third-party App Clip without a proper SSL certificate.

news

We're building Variant Launch because if there is a metaverse, its WebXR.

Today, WebXR is the best way of delivering XR experiences on the web, with one major flaw: No Apple device supports it.

Ben Ferns

Founder